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Duskbloods, PS Store Sale, and Zelda Cocktails: Gaming Roundup

A look at this week's biggest gaming stories, from The Duskbloods network test to PS Store's closing sale, Nvidia's expanding AI tech, and a Zelda-themed cocktail book on Kickstarter.

A game controller sits among stacked rectangular blocks, small geometric shapes, and cards on a dim tabletop.

By Marcus Delgado | August 25, 2026 |

This week’s gaming roundup covers a lot of ground. We’ve got a promising network test, a bittersweet farming sim, a PlayStation sale deadline, and a book that turns Zelda into a cocktail menu.

Let’s break down what actually matters for players this week.

gaming roundup: The Duskbloods Network Test Sparks Cautious Optimism

FromSoftware finally let players touch The Duskbloods this past weekend. The game first appeared during the Switch 2 Direct back in April 2025.

According to Nintendo Life’s hands-on impressions, the network test wasn’t smooth. Connection problems interrupted several sessions during the weekend.

Still, the core experience shines through the technical hiccups. Players explored the Lands of Dusk using six playable Bloodsworn characters.

The combat feels distinctly FromSoftware, brutal and deliberate. But the multiplayer structure adds a layer that Soulsborne veterans haven’t seen before.

Here’s the thing though: network tests exist to catch problems before launch. FromSoftware has time to smooth out the connectivity issues.

If the studio nails the netcode, this could be one of the more interesting Switch 2 exclusives yet. That’s a big if, but the foundation looks solid.

Starsand Island Shows the Risk of Early Access Ports

Not every cozy game launch goes smoothly. Starsand Island moved from Early Access to a full console release this week.

Chinese developer Seed Sparkle Lab first launched the farming sim back in February 2026. Nintendo Life’s Switch 2 review found a game caught between potential and polish.

The core loop works fine. Players till land, raise animals, and build up their island economy.

Unfortunately, bugs and performance issues drag the experience down. That’s a familiar story for genre fans who’ve watched dozens of cozy sims launch this year.

The farming and life-sim market keeps growing crowded. Standing out now requires more than charm, it requires stability at launch.

PS Store’s Ready, Set, Play Sale Winds Down

If you’ve been sitting on a wishlist, the clock is ticking. Sony’s Ready, Set, Play sale ends August 26th, 2026.

Push Square compiled a list of over 50 recommended PS5 and PS4 titles worth grabbing. Every game on their list scored at least a 7/10 in Push Square’s own reviews.

Many titles hit their lowest prices ever during this event, according to Push Square’s roundup. That makes this a genuinely good moment to fill gaps in your backlog.

If you’re building out your setup for deep dives into these games, a solid gaming headset (paid link) can make marathon sessions far more comfortable. Sale windows like this are exactly when backlog anxiety turns into backlog action.

Nvidia’s ACE Tech Heads to Aniimo Next Year

Nvidia isn’t slowing down on generative AI integration in games. The company’s ACE technology, best known for powering PUBG: Battlegrounds’ AI teammates, is expanding.

Rock Paper Shotgun reported that Aniimo will use the tech starting next year. Aniimo is a creature-collecting open-world RPG from Pawprint Studio.

The game follows a formula popularized by Palworld rather than Pokemon directly. With ACE integration, players will actually chat with their creatures using natural language.

This announcement arrived alongside Nvidia’s Ray Reconstruction update for DLSS 4.5. The company clearly sees conversational AI as a selling point for upcoming RPGs.

Whether players want to chat with their monsters instead of just battling them remains an open question. Still, it signals where genAI companion tech is heading across the industry.

gaming roundup: A Drink to the Past Brings Zelda to Your Bar Cart

Not every gaming story involves pixels and patch notes. Creator Aaron Sensebé launched a Kickstarter for A Drink to the Past.

The book collects cocktail and mocktail recipes inspired by The Legend of Zelda. Nintendo Life spotted the campaign and called it a great addition to any kitchen shelf.

Funding currently sits at $3,516 against a $10,000 goal. The campaign has attracted 50 backers with 15 days remaining.

It’s a niche pitch, sure. But themed cookbooks and drink guides have become a legitimate corner of gaming merchandise.

Fans who want their fandom to show up at dinner parties, not just on a shelf, might find this appealing. A cocktail shaker set (paid link) could make a fun pairing for anyone who backs this kind of project.

gaming roundup: Final Takeaways

This week’s gaming roundup shows the industry moving in several directions at once.

  • The Duskbloods needs network stability, but the core design impresses early testers.
  • Starsand Island proves that Early Access polish doesn’t always survive the jump to console.
  • PS Store’s sale deadline gives backlog builders one last window to save.
  • Nvidia’s ACE tech keeps pushing conversational AI further into mainstream gaming.
  • Niche projects like A Drink to the Past show fandom extending well beyond the screen.

If you take one thing from this gaming roundup, let it be this: check that PS Store sale before it disappears. Everything else can wait, but a deadline is a deadline.

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